BIO Gwendaline Bachini

Artiste New Media – Réalisatrice XR

GWENDALINE BACHINI New Media Artist - Director XR Gwendaline Bachini is a New Media Artist, Director XR who creates interactive art works. She deals with topics such as human identity / Evolution theory. Its first steps in the field of Digital Art have been made in Berlin where she realized Tactim (live size touch screen 2008) with Humatic GmbH. After a residency in China organized by Culture France for her project BEIJING, FIELD TO DANCE, the partnership with Humatic GmBH continued in Italy with a participation in MIND BOX interactive video installation in collaboration with the Cie Zappala and IRCAM. In 2011, the Artist continues this path in France and has engaged a partnership with 4D View Solutions and the researchers of INRIA (Grenoble) for the cycle immersive media dance: ANIMO. This cycle focuses on the place of the "error" in the evolution of the living process and integrates the cutting-edge technologies of the R&D project Creamove (FUI 2012-2015). The works are presented in France and abroad in Digital Art Festivals such as MOOVE (Manchester UK), VIA (Maubeuge BE) FILE, (São Paulo BR), DAF of Taipei (TWN), Univ Dance Festival of Beijing (Cn), ZED Festival (Bologna IT) … With the last creations of the cycle, A#3_MOTU (VR) and A#4-BIFACE (AR) the artist started a new approach of the moving bodys with experiences specially done for immersive experiences with volumetric dance in virtual and augmented reality. A#4 was awarded at Stereopsia, world immersion forum (Brussels dec 2019).